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Digital music

In the digital age, music creation assumes new forms and requires a combination of artistic, technological and scientific skills. Artists in digital music capture, analyze and transform sounds, invent new instruments and produce sound creations for:

  • Concert music
  • The stage (concert, theater, dance)
  • Immersive installations
  • The image (movies, television, video games)


Renowned, rich and varied training

The training in digital music offered at the Université de Montréal Faculty of Music is intended not only for people with musical education but also for students in other disciplines seeking to deepen their knowledge as it relates to music technologies.

A unique feature is that the training focuses on sound creation and musical creation while at the same time ensuring solid foundations at both the technical and scientific levels.

On the menu:

  • Sound creation workshops
  • Creative sound recording
  • Recording techniques in a multitrack studio
  • Sound synthesis and processing
  • Real-time sound processing
  • Digital instrument building and interactive systems
  • Acoustics of musical instruments
  • Musical psychoacoustics
  • Sound creation for video games
  • Visual music

Minor and major: curricula that allow for a blend of disciplines

The minor and major programs in digital music may be combined with other short programs offered at Université de Montréal (video game studies, film studies, computing, cognitive sciences, etc.). That formula may usefully lead to a “baccalauréat par cumul” (a bachelor’s degree through accumulation).

Many students also use these short programs as a gateway to building an artistic portfolio that allows them access to the bachelor’s in digital music.

Bachelor’s degree: teaching focused on experimentation and creation

Multidisciplinary, the bachelor’s in digital music is offered in collaboration with other Université de Montréal departments and programs (computer science, art history, film and video game studies, psychology, etc.)

It differs from the minor and major programs through its orientation towards experimental/electroacoustic creation by way of four project-courses that enable students to develop their artistic approaches in:

  • Electroacoustic composition and sound design
  • Performing arts and performance with digital instrument making
  • Media arts, visual music and sound installations
  • Digital instrument making and computer music

DESS: a springboard to research and research-creation

The advanced graduate diploma in digital music, meanwhile, paves the way to atypical pathways for students who have not had the benefit of classical music training and who are not coming from a bachelor’s degree in music.

It allows for:

  • The acquisition of scientific, historical and technological knowledge
  • The application of that knowledge to a research or research-creation project (directed work)
  • The development of a personal artistic approach
  • The development of self-sufficiency and mastery of research and research-creation methods, in addition to the ability to present one’s approach in a coherent way, orally and in writing

Numerous future prospects

Besides permitting students to further their schooling by studying at the graduate level, the training opens up creation employment opportunities in various fields:

  • Video games
  • Creation music
  • Movies
  • Television
  • Theater
  • Dance
  • Advertising
  • Web
  • And several other sectors in the audiovisual world

Program heads

Minor and major in digital music
Dominic Thibault

Bachelor's in digital music
Myriam Boucher

DESS in digital music
Pierre Michaud




Martin Bédard, electroacoustic composition
Nicolas Bernier, sound creation, performing arts
Antoine Berthiaume, electroacoustic composition
Myriam Boucher, ound creation, visual music
Ana Dall’Ara, electroacoustic composition
Georges Forget, electroacoustic composition
Mélanie Frisoli, sound analysis and processing
Erin Gee, digital violin making
Nicola Giannini, electroacoustic composition
Vincent Laurin-Pratte, composing for the screen 
Pierre Michaud, algorithmic and mixed composition
Estelle Schorpp, computer music
Dominic Thibault, sound creation
Caroline Traube, acoustics, psychoacoustics, digital musicology

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